- More Dialogue Options for Fleet Encounters. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!Thanks for the answers in advance. I was bored one day, and decided to try to put together a halo-themed UNSC faction mod. A memory leak in a mod is causing Starsector to crash. As the interest goes up, the remnant send raiding parties and eventually invade with the ordos you see in high danger systems. It adds pre-specified images to all vanilla planets and can add fitting images to modded (setting disabled by default!) and newly established colonies. 1. Also Beyond the Sector isn’t a quality of life mod, but it adds some minor end game content that is very vanilla like. Starsector > Mods > [0. 95a] Halo – United Nations Space Command (UNSC) v0. More Character Portr ai ts adds 202 thematically-appropriate portraits to the game for both the player and the various game factions to select from. (lvl 2 you already have those). sorry, I was editing it on my phone, but its aspects from the mods that kinda get OP when combined. Last one with Nexerelin and a couple faction mod and such. json (located in Starsector\starsector-core\data\config). The portrait pack Himawari Vanilla Replacer must be enabled in the mod manager to replace vanilla character and portraits. Featured: The Oculian Armada is set to overly fill the role of Low-powered, High-tech theme with the cheapest Energy/Missile weapons at their disposal. Any custom star system mods that feel natural? Looking for a custom star system mod that adds a realistic looking star system. The images featured at the top are a selection of Alpha Core portraits. r/starsector. Requires latest LazyLib. The first place were I'm obligated to recomend is the Mod Index on the official forums, and the three first mods I need to recomend are LazyLib, MagicLib and GraphicsLib, the first two are used by most mod makers as a way to create mods faster, and the latter is. It will be used a reference point for future development however. ThirstSector is a SFW mod, with a separate and optional NSFW expansion pack. Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Features: Large quantities of ships and weapons. Apex is basically premium lowtech, with shields that transfer some of the damage they take to armor instead and shipsystems that remotely repair armor in combat. What I don't understand is all the people who are responding by just removing the mod. 95 is released. I tried to solve some odd deploying behaviors, added the missing limited descriptions when encountering them, repaired the bounties not showing up at all, as well as implementing a balance pass for their minions. Flux Reticle 5. r/RimWorld. Most mods assume you will have this. It seems that the original mod author stopped creating it, and someone continued doing it. This mod adds a separate Radiant that has a bridge built on to it, it comes with a blueprint, it has the Automated ship hull mod removed so the player can fly it. Officer extension is what you're looking for. r/starsector. This is 95% because of hyperspace storms. Continue Reading [Starsector Mods][0. I haven't done it myself yet, but those files are included in a . Not that I know of, but the Combat Chatter mod could probably be modified to do it, since it already has the contextual triggers. Underworld is a fun one. Planet Search. As this mod does nothing until its classes are called, there is no harm in leaving it tagged in the launcher at all times even if your currently active mods don't require it. For Halo: Custom Edition on PC or original Xbox, and now for MCC with online co-op functionality. 0. 95a] Halo – United Nations Space Command (UNSC). Starsector! Join thousands of players in a. Some of the best Starsector mods include Nexerelin, Unknown Skies, Combat Chatter, Legacy of Arkgneisis, and Arsenal Expansion. Features. For me it is: D:SpieleStarsectorstarsector-coredataconfig. Very well made mod overall. If you're smart, make a backup of this folder before editing. each of your ships require an X amount of. 2. 95a] Halo – United Nations Space Command (UNSC) v0. For Users: LunaSettings. Most popular faction mods have HVBs too. 2a update is right around the corner, when I finish setting up the custom star system for the faction for use with Vanilla or Nex Corvus-mode. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you! Console commands. 5 light-years per burn level. json file in the mod folder or the LunaLib mod configuration screen. json Overview. So I discovered why it’s called a planetkiller. That's all. Extract the mod file to a folder on your computer. D-mod ships can be incredibly maintenance efficient. Nemo - An Omen, but rather than an EMP emitter has a focus on fleet support. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. I must have a mod installed for this already, but the only mod could add. Terraform and Station Construction lets you build stations around planets, siphon stations around gas giants, free standing mining stations in asteroid belts, and recolonize abandoned stations. Embrace the butt pirate gameplay. 17. Magiclib. Automated with data. aaronrizz. json file] You also need to click on the little 'mods. Some prefer Vayras mod whatsitsname which works well with it. 28. They like to recommend stuff like Mayasura, KoC, Stinger, The FTL mod, Diable, and besides some QoL stuff, not much else. Usage: place the file in the "mods" directory, run update_mods. All the destroyers, all the cruisers, all the capitals, even frigates. csv" file for every ship and changes a few of the . The Ludd believer and subsistence farming enjoyer. 96 changed some UI code and some mods can have. Before the Collapse, the S. Subscribe to the channel here: are the United Aurora Federation? In this video, we cover one of the most ambitious. Also, how has no one added ships from Halo into Starsector yet?Seriously even with 2 smods you'll probably free up 50+ points to use on your capital. Thankfully, Starsector has no essential mods. To install Starsector mods, follow these steps: Download the mod file from a trusted website, such as the Starsector forum or Nexus Mods. By default, this mod generates a randomly-placed custom star system with. prv Starworks - 2 factions, exploration content, a few unique bounties. Fast Engine Rendering - Very Useful. I suggest you play vanilla or add QoL mods for your first few games before you add new ships, weapons, and factions. There is a total conversion mod, look it up on Starsector's forum. Warp distance is based on current burn level: 0. ”. There's an alternative teraforming mod but I like this one with the stations more. With the base settings, there is a 10% compounding upkeep penalty for every structure above 12 - this can be adjusted or disabled, check the FAQ. Link (v1. Don't worry. r/starsector A chip A close button A chip A close buttonBeamNG. 1a] Diktat Enhancement 1. in Re: Starsector 0. Nexerelin - Oft considered the best baseline expansion. AutomatedRepairUnitDoesn't seem like anyone else has had this problem either. Subscribe to the channel here: are the United Aurora Federation? In this video, we cover one of the most ambitious. Diable Avionics: Lazyhorn warp projector: Medium energy weapon that shoots black hole bubbles and is arguably the most fun point defense weapon ever. This (along with many other settings) can be changed by running the Settings command. I've been running the Beyond The Sector mod (as well as Nexerelin) in version 0. The more commonly balance tweaked information is in the weapon_data. Works best on cold planets. “ I see human cities and bones unmade so that none and nothing are left to praise the Creator, no temple remains to house the shrine and none live to remember the words, and then nothing is holy and all is profane. Getting there faster would just be better. You may now choose 2 from each category of 5 hullmods rather than having to choose 2 from all 10. Important PC specs is usually: CPU, RAM, GPU. Hi, I bought the game a few days ago and have played quite a bit of it so far. DolanTheCaptan • 2 yr. Find your starsector root directory (by default it's likely C:/program files (x86)/Fractal Softworks/Starsector and find the folder named mods The best place to find specific mods for the. Alliances offer mutual assistance in times of war. The mod author also has more info on the main page that goes into further details as well . This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. 1a] Diktat Enhancement 1. The Paragon alone can win a 1 v 3 with other Capitals. ago. 7a - 11/14/23 A quick. 185 upvotes · 10 comments. zip file from the link above,. These are greatly improved by configuring your Starsector to use JRE8. Reverted numerous weapon balance changes. Copy the mod folder to the “mods” folder in the Starsector game directory. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. You'll also be able to find everything new used across the Sector by the various factions, and might be. . The "Minimum Viable Product" v0. There’s the gundam mod , basically a faction mod based on gundam with mech but while they are good they are not as. Can be Opened in the campaign with F2 (Configurable) or from the main menu. • 5 mo. StarSector 0. They're fun bucks you spend on your ships so they can take on harder fights. It's not on Mod Index. Starsector! Join thousands of players in a massive online community. Talk about anything and everything Starsector related here. Crashes at least once an hour, usually once every half hour along with occasional fps spikes. Special weapon effect called "Fire Corrosion" to destroy enimies armor. Thanks in advance! Go to Starsectorstarsector-coredataconfigSettings, find "maxIndustries" change the numbers to whatever you want. sadisticrarve • 2 yr. This mod contains a complete faction including 21 flyable ships, 25 modular weapons, 7 equippable fighter wings, 4 amazing hull mods, a fully-fledged station with 4 tiers of power, and 3 detailed star systems with interesting lore to dig up. Players can explore. Lots of really nice features, like opening the forum and downloading mods directly to the mod manager, depository of Discord mods and automatically changing RAM allocation and switching to newer java version. •. Changelog: 0. 3, the newest version of the mod before the drama is 2. The main 3 I'd recommend are: Hazard Mining Incorporated - new scrapper/miner faction with ships that fit in thematically elsewhere as well, vanilla and non-faction ships, exploration content. If you want op, unbalanced and bloody fun, tahlan adds a faction with some ships that lots of people absolutely despise. . •. Shadowyards provides a good mix of high-tech ships (also carrier focused) with a very distinctive design. -Engage, Harass, Eliminate are all different things. 3. Better Colonies is a mod for those who enjoy a better lightweight colony experience. 15. And they have 2 unique bounties, one of which offers a modular Cabal custom Paragon and the other a custom Astral. 4a – Update (06/02/2023) Mod, the choice for serious players seeking. WhichMod - Adds the source mod to ship/item descriptions. Arthur_The_Ok • All hail the [SPACE DORITOS] • 1 yr. They work perfectly fine. csv" file for every ship and changes a few of the . 144. 2. Reverted ship changes. A lot of mods add a quest for some ship or another; Sunrider for example is basically about doing the involved quest to get the titular ship. Latest changes: Refit screen integration (fix for JRE8), Merge-Tag to manually control multiple weapon groups at once (Hotkey [K]), GUI for custom tag customization and automatic tags (reachable via campaign GUI) Quick instructions: Unzip the archive in your. These mods are MY personal favorites, but which mods are YOURS?-----0:00 - Intro0:5. I like starting small and building up from scratch, though, and I really miss the more varied starting options from the last time I played. Guidelines to Modding. This mod is a continuation of my three 0. The relic component will actually remove the amount of D - mods you get on the order. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. Robberflies are the best. This adds 5 derelict ships to salvage, 3 important character. But nexerelin is first place. The MACs are virtually perfect. 21. Honorable mentions are Gunnery Control AI (from Tahlan I think), and Titanic Turboconductors/Quickload Missile Racks from Unusually Gullible Hullmods. . Safe to add mid-save too. I personally would right click on the mods folder, make a shortcut, and put the shortcut on your desktop or somewhere easy to find. -Decreased Nyogtha's supplies per deploy. What. A good indication of this happening is if you get a random out-of-memory or GC limit overhead crash in the campaign if you leave it running for long. csv is expected in location StarsectormodsExampleModdataweaponsweapon_data. Right click is set to Eliminate. Not much else to say, it's very high quality and pretty unique. This simple mod adds an hull modification (Attuned Drive Field) that gives +1 Burn speed at half the cost of Augmented Drive Field. Starsector Gameplay with Splat! Let's Play Starsector and check out a game where you'll do whatever you want in an open galaxy. In general, some of the "expansion" mods are great. 1a mods - Stellar Logistics, Hyperspace Network, and Galactic Markets. A content expansion mod that adds new ships, weapons and fighter wings that aim to fit in with the vanilla game's content while still offering new ideas. JDCollie • 1 yr. A nice spread of exploration content and wonderfully rusty junkships that fit perfectly into the world of Starsector. Elevate your Starsector gameplay with the [0. • 3 yr. 14. Read through those main mission descriptions carefully! This is also save-game compatible (but I cannot guarantee anything if you remove it mid-save). 0. You can also get away with stuff like SpeedUp for when a Glimmer absolutely refuses to fight you, or other QoL fixes such as removing the level cap/giving more skill points. Scy Nation's origin and history. Missing ships by Scarface - Good variety, blends in well. exe isn't the game, it's just a wrapper around Java. ) Find the planet that you want to edit. I would like to trim my modlist a bit for my next. III dph from 180 to 200. • 4 yr. 2 Large missile weapons, with either fragmentation or High Explosive warheads. Yes, it’s Vanilla, you simply go to “Command” then click the colony you want to build on, go to “Colony Info“ (where you can see habitability, buildings, etc) then, click “Add industry”. Menu Close. The Ludd believer and subsistence farming enjoyer. Most of them are very un-lore friendly and add ships and weapons. 1. SetChatterChar [officer name] [character ID]: Assigns the specified chatter character to the officer in the player fleet with the best match for the provided name. Requires: LazyLib. I will say, some mods can change a lot of the game, so have caution. 92. 3- Change "enableShipExplosionWhiteout":true to false. So i know i'm posting this kinda late in the game but i have a problem,the weapons from this mod just won't drop for me. Logistics Overhaul is a simple mod that splits the base game's Logistics hullmods into two categories: Logistics and Science (it also adjusts a few things, otherwise). Before they reskinned it, it originally had 4 empty large missile slots. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. 233. I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. _mortache • Ludd is Omega • 6 mo. 18 new SINDRIAN DIKTAT portraits. Increasing max ships in fleet is 'almost required' as it allows you to actually salvage ships after combats. Sadly we are not getting many mods, even less mod updates. . 3b – Update (11/6/2021) Mod, the choice for serious players seeking. 173 Subject Started by Replies Views. - > Demand commodities or payment from fleets using your strength and influence. 3 Thirst Sector = more appealing artstyle for portraits that is neither forbidden waifu nor furry, Vanilla portrait replacement. 96a (Re. •. PureTilt Lieutenant Posts: 53 [0. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. Jun 23, 2022. im really interested in 40k abandoned planets with awsome tech. Work your way to phase coil tuning (you get that by lvl 4). captains and officers), and 3,020 names for stellar objects (i. Advertisement. Vayra did not give it a guaranteed chance so don't be afraid to just spawn it in. Tahlan Shipworks has a fuckton of HVBs if you want a lot of it. Take No Prisoners offers a narrative experience that most mods do not by allowing you to take enemy prisoners captive and actually have a one-on-one conversation with them rather than picking a dialog option that just gives you free money. GitHub mirror. Let's go over the basics of how to install mods in Starsector. It adds a variety of new ships and fighter wings to the Persean Sector, including. Sometimes you can deploy the Nagato and like 10 Kites. In the file will be a line called "playerMaxLevel" which you can edit to whatever, also under that line will be the settings for how many skill and story points you get per. Fight as the UNSC in a desperate struggle for survival and. 0. there are more but, not fully integrated and are buggy. ago. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. As this mod does nothing until its classes are called, there is no harm in leaving it tagged in the launcher at all times even if your currently active mods don't require it. Low Tech Expansion, Midline Expansion, etc. 95 mods are compatible with 0. Special weapon effect called "Fire Corrosion" to destroy enimies armor. Varya Ship Pack - Good variety, blends in well. Luddic Church actually took a planet right out of the home system of the Dyktat. Edit: It also has profiles which are stupid easy to switch to and fro with. StarSector mods are here again. Spoiler. They're rare because you're not able to take on harder fights because your ships aren't s-modded enough. 95. Stellar Networks is a quality-of-life oriented mod. : high flux, low hull, engines disabled etc. You find the [redacted planet] Read through the wall of text and you will then be prompted if you want to use 200 marines to scout out the planet there. From what i've seen you can use at least 142 mods at a time (the game might crash from time to time) 2. Low OP, low maintenance and low command costs allow Oculian ships to be sent in combat enmasse with little punishment to the player's economy. I was bored one day, and decided to try to put together a halo-themed UNSC faction mod. Mod Authors: v1. You can use a mod call hyperspace (which imo is such a quality of life mod) although it do reduce your cr while using them but it's better than getting slingshot to. so it just gives me those weapons instead of the superweapons one, but i just can't get them to drop. I might be the only person who would still prefer to have a hullmod focused on utilizing the storms boost, less of an initial boost, less damage, but more sustained speed and control. [Starsector Mods][0. Also, how has no one added ships from Halo into Starsector yet? PSA: Don't Be Stingy With S-Mods. 96a (Re. Once you recover it, cart it around and it'll give you blueprints, and eventually hint at the location of another ship. Once in the game, you can summon the console with control+backspace and enter your commands. 96 versions will break the game if used in conjunction with 0. This is a work in progress, so if you are a competent modder please consider adding to this. . Concierge - Lightweight PD oriented Frigate. Starsector > Mods > [0. ago. If you visit a salvage yard from the same mod, you will get to place an order of a set credits depending on the planets Orbital works. 181 is for 0. Any mainstream mod will be good. zip in the starsector-core folder, as starfarer. 1. Now all I have to do is figure out why I can't get them to spawn in fleets, so once that's sorted I'll finally release it. Sheodox. Stick some redacted weapons on there. Featured: The Oculian Armada is set to overly fill the role of Low-powered, High-tech theme with the cheapest Energy/Missile weapons at their disposal. If none are present in the launcher, it sounds like they are not correctly extracted into the mods folder. 2 more replies. Find your starsector root directory (by default it's likely C:/program files (x86)/Fractal Softworks/Starsector and find the folder named mods The best place to find specific mods for the game is the Fractal Softworks Official Forums. Embrace the butt pirate gameplay. 1. 53rc1. - > Negotiate cease-fires with hostile captains or bribe your way out of combat situations. Released an Update to v0. A good indication of this happening is if you get a random out-of-memory or GC limit overhead crash in the campaign if you leave it running. 96a. JAVA This change is also a placebo that won't affect the game's performance. I have to rstart the game then. Adds new ships and weapons plus a faction. This mod contains around 550 AI-generated illustrations for colonies that have been sorted and edited. While they do keep changing, I thought I'd make. I find the valiant 9th+ gen wanzer is a. All images were generated by machine learning and then edited manually. Other mods can add their own console commands or override base commands; instructions for adding custom commands can be found in a. III,MK. faction file either in the data/world/faction file of starsector or in a mod with similar setup. 2. Whatever mod you end up with you should look for one that increases the Automated DP vs CR. . Get it Here!I literally only used it in one line of. 1. I have no idea how to balance ships. ago. Start the game and select the mod from the “mods” menu. Since Starsector doesn't have a story mode yet, you're really not losing much by playing a mod that puts you as the representative of a faction and sets you out to blow things up for this faction. Independent/Pirate depends on transponder status and current proximity to trade convoys. Mod list + recommendations thread! Tell me yours and I'll tell you mine. Can't wait to see more. And the ones I removed, for comparison. If a ship would normally be salvagable but you are at fleet cap it will not be salvagable. Factions will wage war against each other and try to conquer their enemies. Not a problem. Examples of ship names include: GENERAL: Against The Fall Of Night, Bipolar Nightmare, Carry On Wayward Son, Dances On The Snow, Encounter In The Dawn, Fate Amenable To Change. Just a list of small-ish mods that would go along with your main modpack, why not try some out?⭐ Discord: Pack: SAFE TO ADD IN EXISTING SAVES. LazyLib is a library required by most other Starsector mods. r/starsector • 17 days ago. e. ). 2. Uncategorized. I dunno if that because i have like 120mods installed and probably most of them add new ships, weapons, LPCs etc. Volkov Industrial Conglomerate - also known as VIC or simply The Conglomerate, is a quasi-religious transhumanist Megacorporation from the Human Domain era, focused on the bleeding edge aerospace solutions and genetic technologies, and hell bent on ensuring the survival and evolution of humankind through substantial. ago. Shrike mandatory need heavy blaster, unlike tempest, shrike can and therefore must carry such weapon. =2019/1/12/0. Intended as a reliable. Credits: Original ship art: Kalthaniell Scripting this faction into Corvus: Zaphide Nexus [0. This (along with many other settings) can be changed by running the Settings command. I have my ram allocation set to 4096, 8gb ram total on my machine, I run the tool constantly while gaming, and set the options to purge every 5 minutes and at 80%+ usage. Don't be afraid of it dying before you're ready. ago. So I discovered why it’s called a planetkiller. Download. . The Flak 1, or Light Scrapshot is classified as a medium weapon instead of small which is weird since its name, id and firing sound id "fed_flaksmall_fire" implies that this weapon is meant to be. Seafood Shipworks - nice looking ships. MagicLib. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. Another quick update. Copy the mod folder to the “mods” folder in the Starsector game directory. 4) Note: you do not need an account to download from dropbox.